Star wars and other entertainment properties helped boost global spending on licensed merchandise by 4.4% to $ 262.9 billion in 2016, according to an annual tally released today. The International Licensing Industry Merchandisers’ Association (known as LIMA) has released its âAnnual Global Survey of the Licensing Industryâ to coincide with
Global retail sales of licensed merchandise rose 4.4% to $ 262.9 billion in 2016, from $ 251.7 billion the year before, according to the third annual market size study of licensing industry from the Licensing Industry Merchandiser’s Association. The organization said the results were being fueled by products derived from
With âStar Wars: The Force Awakensâ and âRogue One: A Star Wars Storyâ providing major impulses, global retail sales of licensed merchandise rose 4.4% to $ 262.9 billion. last year, according to Licensing Industry Merchandisers Assn. The association released the report on Monday, a day before the launch of the
WWE.com WWE has attempted to sell almost everything over the years. Since the Hulkamania boom in the 80s, programs, magazines, t-shirts, teddy bears, action figures, video games, foam hands, and even key chains have been sold. Think about some of the greatest wrestling items you can remember from your childhood.